#ifndef DataGrid3D_H_ #define DataGrid3D_H_ #include #include using namespace std; #include "DataGrid.h" struct rows { double * col; }; struct third { rows * row; }; class DataGrid3D : public DataGrid { public: DataGrid3D(const string & filename, bool compress); DataGrid3D(int xval, int yval, int zval); ~DataGrid3D(); double getData(int x, int y, int z); void setData(int xval, int yval, int zval, double value); void copyTo(DataGrid * newData); void output(); void stripZeros(double limit); void resize(int newx, int newy, int newz, bool copy); protected: void loadData(const string & filename, bool compress); void loadCompressedData(ifstream & input); void setNewSize(int xval, int yval); void loadLevels(ifstream & input); third * data; }; #endif /*DataGrid3D_H_*/